Feedback about experiments
Analysis of the content first - What I have created now is based on text holders, but since I am working on a project in the ‘web design’ field, it will be better to create it by inserting web elements. - I've been thinking about content for a while now, and it seems to me that the results produced with lorem text are much less understandable than the actual content of the knowledge web.
Think about the future of web design - In a similar vein, I thought that we could go further from our current stage if we designed the web design while thinking about what the future would be like and how content and users could interact.
I was asked to create 3 Linear websites and 3 non-linear websites for a presentation next week. I was also asked to take screenshots of each website and show them at a glance, but since most of the websites are interactive, I thought about how to present them well.
After receiving feedback that I should be more considerate of content, I decided to apply the concept of infinite scrolling from SNS that I had previously thought of to the Wikipedia layout. Certainly, if scrolling continues like this on the information web, users will be exposed to infinite information, and as a result, the probability of finding the information they want will decrease.
Non linear structure inspired by network model
infinite scroll of WIKIpage
RPO feedback
I received feedback on sentences that were not clearly organised and items that were not written properly.
I was so focused on creating visuals that I didn't pay much attention to using RPO, so I didn't organise the content well and there were many parts that I misunderstood. By organising the contents and rewriting the RPO, I was able to think about what was wrong and what direction my research should take.
As I organised the research I had done while writing the RPO, it became an opportunity to organise my previously disorganised thoughts. Although the information I obtained from various sources was helpful, I also felt that Wikipedia had already covered my topic. But after looking through the information I got from the book and some design work, I realized that it wasn't that I lost interest in the subject, but that I didn't know how to proceed. I think the direction of the project felt boring because I was focusing only on hypertext and non-linear structures. Below are three questions that I thought would be addressed in my research objectives (the reasons why research felt boring)
1. How does a non linear interface optimise user experience and reduce reliance on linear scrolling method?
2. How can the website or interface be built to improve the user experience beyond scrolling?
3. How can it be made possible for the user to be aware of where they are at?
As a result, since I was focusing on 2D layout, I thought about how to place information in a 3D environment.

